Top 10k strings from War Zone (1984)(CCS)(es).z80
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /
Back to the directory listing
6 c$(r,c)="X" 5 b$(rr,cc)="X" 5 b$(rr,cc)=" " 5 b$(r1,c1)="X" 5 b$(r1,c1)=" " 5 b$(r,c)="X" 5 b$(r,c)=" " 4 fff-(rng*.15 4 c$(r,c)="M" 4 c$(r,c)="F" 4 a$(r1,c1)=" ": 4 a$(r,c)=" ": 3 c$(r1,c1)="f" 3 a$(rr,cc)=" ": 3 8x8888xxx888x 2 p()-(r1*30 2 p$=b$(r,c): 2 c$(rr,cc)=" " 2 c$(r1,c1)="x": 2 c$(r1,c1)="m" 2 c$(r,c)=" " 2 b$(rr,cc)="H" 2 8x8899{y{998x 2 8x88899{9988x 2 8x8888999888x 2 +(p$="H")): 2 *(a$(r1,c1)="T") 2 *(a$(r,c)="t") 2 (r-r1)>rng 2 (c-c1)>rng 2 S.THOMAS 1984 1 tp=(a$(r,c)="t")+2 1 tot=bi+bt+ba: 1 to=bt+bi+ba 1 to/tot>1.5 1 t$="tanques ": 1 t$="infanteria ": 1 t$="artilleria ": 1 slow=slow=83 1 s333-tp*.15 1 rtp=(a$(r1,c1)="T")+2 1 rng=m(tp,4 1 rng=m(rtp,4 1 rnd=rnd-.25 1 rnd=rnd+.25 1 ra=tot-(rt+ri) 1 r=r+(i$="4" 1 p$=b$(r1,c1): 1 o$=a$(r,c): 1 m$="STATUS" 1 m$="BREAK" 1 infanteria M 1 i$="6")-(i$="1" 1 i$="4")-(i$="6" 1 dis=m(tp,(p$=" ")+2 1 c=c+(i$="2" 1 c$(r1,c1)=c$(rr,cc): 1 c$(r,c)=c$(rr,cc): 1 c$(r,c)="z": 1 btot=stot-256 1 bt=bt-(a$(r,c)="t") 1 bi=bi-(a$(r,c)="i") 1 ba=ba-(a$(r,c)="a") 1 b$(x,r1)="r": 1 b$(r2,x)="R": 1 b$(r1,c1)="f") 1 b$(r1,c1)="f" 1 a$(x,y)="t": 1 a$(x,y)="i": 1 a$(x,y)="a": 1 a$(x,y)="T": 1 a$(x,y)="I": 1 a$(x,y)="A": 1 a$(r1,c1)=a$(rr,cc): 1 a$(r1,c1)="I" 1 a$(r,c)=o$: 1 a$(r,c)=a$(rr,cc): 1 a$(m1,m2)="m": 1 Red tactics 1 Red air attack 1 Print sector 1 Move and range 1 Machine gun 1 M/C co.ord 1 Lose red man 1 Lose blue man 1 Instructions 1 Input Command 1 Init posns 1 Init input 1 Cursor control 1 Count sector 1 Computer go 1 Check command 1 Blue air attack 1 Attack blue 1 Adj search 1 ;"W A R Z O N E"; 1 ;"SIN PIEZAS AZULES EN SECTOR ";sr;" ": 1 ;"REPLICA... 1 ;"Numero de ";t$; 1 ;"EL NUMERO TOTAL DE PIEZAS 1 ;" TOTAL AZULES= ";to;" TOTAL ROJAS= ";tot;" ": 1 ;" SIN DANOS!! ": 1 ;" Rojo pierde ": 1 ;" ROJAS GANAN Pulse ENTER ": 1 ;" Que ? ": 1 ;" Pulse una tecla para otro juego": 1 ;" Pulse un tecla para otro sector ": 1 ;" PARTIDA EN TABLAS Pulse ENTER ": 1 ;" Orden = ";m$;" "; 1 ;" ORDEN = "; 1 ;" No tiene pieza azul en.. ";f$;" ": 1 ;" No sobre los montes ": 1 ;" No dispare en el bosque ": 1 ;" Minas desactivadas": 1 ;" JUGANDO ZX ": 1 ;" GENERANDO TERRENO Y POSICIONES DE CADA BANDO 1 ;" Dispara al desertor! ": 1 ;" Destruido por mina ": 1 ;" Cuadricula ya ocupada!! ": 1 ;" Azul pierde": 1 ;" Ataque aereo en ";t$;" ": 1 ;" Ataque a ";f$;" ": 1 ;" AZULES GANAN Pulse ENTER ": 1 ;" ";t$;" tocado ": 1 ;" ";t$;" fuera de tiro de ";f$;" ": 1 ;" ";f$;" pieza movida! ": 1 ;" ";f$;" fuego a ";t$;" ": 1 ;" ";f$;" disparo antes ": 1 ;" ";f$;" Mueva ";dis;",fuego ";rng;" ": 1 ;" Mueva ";m;"veces";( 1 ;" MOVIENDO PIEZAS": 1 8x889{yyy{98x 1 +a2-(ad*30 1 +a1-(ad*30 1 *(a$(r1,c1)="I")+3 1 *(a$(r1,c1)="A"): 1 *(a$(r,c)="i")+3 1 *(a$(r,c)="a"): 1 (rtot/tot<h 1 (b$(r,c)="f" 1 Rapida o 1 DEBE SER DE 15 A 150 ..." 1 1983 Crystal Computing 1 ZEUS Z80 ASSEMBLER