Top 10k strings from War Zone (1984)(CCS)(es).z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

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   6 c$(r,c)="X"
   5 b$(rr,cc)="X"
   5 b$(rr,cc)=" "
   5 b$(r1,c1)="X"
   5 b$(r1,c1)=" "
   5 b$(r,c)="X"
   5 b$(r,c)=" "
   4 fff-(rng*.15
   4 c$(r,c)="M"
   4 c$(r,c)="F"
   4 a$(r1,c1)=" ":
   4 a$(r,c)=" ":
   3 c$(r1,c1)="f"
   3 a$(rr,cc)=" ":
   3 8x8888xxx888x
   2 p()-(r1*30
   2 p$=b$(r,c):
   2 c$(rr,cc)=" "
   2 c$(r1,c1)="x":
   2 c$(r1,c1)="m"
   2 c$(r,c)=" "
   2 b$(rr,cc)="H"
   2 8x8899{y{998x
   2 8x88899{9988x
   2 8x8888999888x
   2 +(p$="H")):
   2 *(a$(r1,c1)="T")
   2 *(a$(r,c)="t")
   2 (r-r1)>rng
   2 (c-c1)>rng
   2  S.THOMAS 1984 
   1 tp=(a$(r,c)="t")+2
   1 tot=bi+bt+ba:
   1 to=bt+bi+ba
   1 to/tot>1.5
   1 t$="tanques ":
   1 t$="infanteria ":
   1 t$="artilleria ":
   1 slow=slow=83
   1 s333-tp*.15
   1 rtp=(a$(r1,c1)="T")+2
   1 rng=m(tp,4
   1 rng=m(rtp,4
   1 rnd=rnd-.25
   1 rnd=rnd+.25
   1 ra=tot-(rt+ri)
   1 r=r+(i$="4"
   1 p$=b$(r1,c1):
   1 o$=a$(r,c):
   1 m$="STATUS"
   1 m$="BREAK"
   1 infanteria M
   1 i$="6")-(i$="1"
   1 i$="4")-(i$="6"
   1 dis=m(tp,(p$=" ")+2
   1 c=c+(i$="2"
   1 c$(r1,c1)=c$(rr,cc):
   1 c$(r,c)=c$(rr,cc):
   1 c$(r,c)="z":
   1 btot=stot-256
   1 bt=bt-(a$(r,c)="t")
   1 bi=bi-(a$(r,c)="i")
   1 ba=ba-(a$(r,c)="a")
   1 b$(x,r1)="r":
   1 b$(r2,x)="R":
   1 b$(r1,c1)="f")
   1 b$(r1,c1)="f"
   1 a$(x,y)="t":
   1 a$(x,y)="i":
   1 a$(x,y)="a":
   1 a$(x,y)="T":
   1 a$(x,y)="I":
   1 a$(x,y)="A":
   1 a$(r1,c1)=a$(rr,cc):
   1 a$(r1,c1)="I"
   1 a$(r,c)=o$:
   1 a$(r,c)=a$(rr,cc):
   1 a$(m1,m2)="m":
   1 Red tactics
   1 Red air attack
   1 Print sector
   1 Move and range
   1 Machine gun
   1 M/C co.ord
   1 Lose red man
   1 Lose blue man
   1 Instructions
   1 Input Command
   1 Init posns
   1 Init input
   1 Cursor control
   1 Count sector
   1 Computer go
   1 Check command
   1 Blue air attack
   1 Attack blue
   1 Adj search
   1 ;"W A R  Z O N E";
   1 ;"SIN PIEZAS AZULES EN SECTOR ";sr;" ":
   1 ;"REPLICA... 
   1 ;"Numero de ";t$;
   1 ;"EL NUMERO TOTAL DE PIEZAS
   1 ;" TOTAL AZULES= ";to;" TOTAL ROJAS= ";tot;" ":
   1 ;" SIN DANOS!! ":
   1 ;" Rojo pierde ":
   1 ;" ROJAS GANAN  Pulse  ENTER ":
   1 ;" Que  ? ":
   1 ;" Pulse una tecla para otro juego":
   1 ;" Pulse un tecla para otro sector ":
   1 ;" PARTIDA EN TABLAS Pulse ENTER ":
   1 ;" Orden  = ";m$;" ";
   1 ;" ORDEN = ";
   1 ;" No tiene pieza azul en.. ";f$;" ":
   1 ;" No sobre los montes   ":
   1 ;" No dispare en el bosque ":
   1 ;" Minas desactivadas":
   1 ;" JUGANDO ZX  ":
   1 ;" GENERANDO TERRENO Y POSICIONES  DE CADA BANDO
   1 ;" Dispara al desertor! ":
   1 ;" Destruido por mina ":
   1 ;" Cuadricula ya ocupada!! ":
   1 ;" Azul pierde":
   1 ;" Ataque aereo en ";t$;" ":
   1 ;" Ataque a ";f$;" ":
   1 ;" AZULES GANAN Pulse ENTER ":
   1 ;" ";t$;" tocado ":
   1 ;" ";t$;" fuera de tiro de   ";f$;" ":
   1 ;" ";f$;" pieza movida! ":
   1 ;" ";f$;" fuego  a ";t$;" ":
   1 ;" ";f$;" disparo antes ":
   1 ;" ";f$;" Mueva    ";dis;",fuego ";rng;" ":
   1 ;"  Mueva   ";m;"veces";(
   1 ;"  MOVIENDO PIEZAS":
   1 8x889{yyy{98x
   1 +a2-(ad*30
   1 +a1-(ad*30
   1 *(a$(r1,c1)="I")+3
   1 *(a$(r1,c1)="A"):
   1 *(a$(r,c)="i")+3
   1 *(a$(r,c)="a"):
   1 (rtot/tot<h
   1 (b$(r,c)="f"
   1  Rapida o 
   1  DEBE SER DE 15 A 150 ..."
   1  1983 Crystal Computing
   1    ZEUS Z80 ASSEMBLER